I KILL GIANTS by Joe Kelly and J.M. Ken Nakamura apparently has some cult status, but it didn’t work for me at all. Protagonist Barbara believes she’s defending her small town from giants, which is stressing her to the point nobody can stand to be around her — but is it true? Or is the giant-killing a metaphor for Something Else? Like Kingdom of the Wicked I figured the answer out almost at once, and wasn’t any more interested in the results than with the previous book.
BLACK HAMMER: Streets of Spiral by Jeff Lemire and various artists is an anthology that shows the limits of the Black Hammer mythos: the core story of the series is fine but as pastiches of various heroic templates, characters such as Abe Slam, Golden Gail and Barb Alien aren’t distinctive enough in a conventional adventure. Readable, but no more than that.
THEFT: A History of Music by Keith Aoki, James Boyle and Jennifer Jenkins is the product of Duke University’s Center for the Study of the Public Domain, looking at the history of copyright in music the way their earlier Bound by Law looked at fair use. This looks at musical notation, classical composers engaging in sampling (the assumption was that you could borrow but you had to do something new with it). and the impact of tech — does listening to a phonograph record or a player piano constitute a performance? Quite informative about our view of music, originality and copyright law, including such oddities as John Fogerty getting sued for ripping himself off (his former record label unsuccessfully sued on the grounds Old Man Down the Road was too close to Fogerty’s CCR work). If you’re interested you can download Theft for free, legally.
In Edward Eager’s final book, five kids experience SEVEN DAY MAGIC when they discover their newest acquisition from the local library is a magic book that both grants wishes and becomes whatever book its wielder most desires (Eager more or less acknowledges a debt to the similarly mutating magic ring in E. Nesbit’s Magic Castle). This leads them into the early days of Oz, the sequel to Half Magic (now I know why one scene I remembered so clearly wasn’t in the original book) and join their granny in her rip-roaring youth. The ending is unintentionally sad — the kids’ confidence they’ll have another magic adventure (and all previous kids got two) means we’d have had a sequel if Eager hadn’t died a couple of years later.
A LIBERTARIAN WALKS INTO A BEAR: The Utopian Plot to Liberate an American Town (And Some Bears)by Matthew Hongoltz-Hetling recounts how some rag-tag libertarians acted out one of the movement’s fantasies: move to a small state (or in this case a New Hampshire town) in large enough numbers to set policy, then strip away government services and let the free market take over. Countless liberal blog posts have predicted this would work out very badly, and it seems they were right: as town services dwindled away, no dynamic John Galts jumped up with a more efficient free-market solution. Roads deteriorated. Bears, already a problem in New Hampshire, swarmed in. Things got messy. Much as I take a certain schadenfreude in watching libertarian fantasies crash, the author does a good job not simply snarking at them. The cast of residents, libertarian and otherwise, a quirky, individualistic lot and Hongoltz-Hetling conveys a lot of affection for them and sympathy for their problems. He’s also clear about the state’s role — when similar bear problems hit a larger, more influential city, there was a lot more support.
SHADOW — GO MAD is, like The Shadow Strikes, a 1960s Shadow spy thriller by Dennis Lynds, but a stronger one. A series of crimes and other puzzling activities (Green Berets surrendering to the North Vietnamese for no reason) draws the Shadow’s attention. It turns out the SPECTRE-style crime ring CYPHER is using the crime wave as the equivalent of a PowerPoint presentation showcasing it’s latest service, access to mind-control tech which they’ll sell to the highest bidder (they considered leasing, but decided the contracts would become too complicated). Not up to the best of Walter Gibson, but entertaining.
#SFWApro. Cover by N.M. Bodecker, all rights to image remain with current holder.

THE VISION AND THE SCARLET WITCH collects the miniseries by Bill Mantlo and Rick Leonardi, which I read to tie in with Wanda/Vision, as well as the Steve Englehart/Don Heck special where the couple tied the knot. The story of Wanda and Vizh settling into the suburbs for a life as ordinary people — needless to say, it’s not as ordinary as they hope — fluctuates wildly in quality. The first issue pits the couple against a stock Evil Druid type (druids rarely come off well in comics). The second issue, dealing with Wanda’s supposed father (it’s complicated), the 1940s Whizzer, is lot more interesting; the third, dealing with the Vision’s two sort-of siblings Wonder Man and the Grim Reaper much less so. The fourth, in which Wanda learns the truth of her relationship with Magneto (before Marvel retconned that out), is back to good. The Englehart story is great, but as the climax of a year-long story arc, I can’t imagine it makes much sense standing alone (I missed the preceding issue back in the day and I was confused by some details).
In the opening of Walter Gibson’s THE GHOST MAKERS a seance for wealthy patrons goes wrong when someone ends up stabbed; Det. Cardona suspects the killer was anything but a spirit, but which of the attendees did it? Fortunately the Shadow is on the case, which turns out to involve a network of phony mediums pooling their resources to pull off bigger scams, like having multiple suckers invest in the same crap stock. A couple of years after
THE STAR KINGS has John Gordon, a WW II vet, agree to change minds with Zarth Arn, a prince from a galactic empire 200,000 years in the future. It’s only supposed to be temporary, but when the League of Dark Worlds begins its attack on the peaceful interstellar worlds, the prince’s father has “Zarth Arn” yanked out of his lab before the return switch. Now Gordon has a pivotal role in a fight he can barely understand, with incredibly advanced technology, and a romantic triangle to cope with to boot. This is a fun adventure, and the amoral, manipulative Shorr Kan is a remarkably likable villain. It does show its age in that while there’s a lot of advanced energy powers allowing for FTL communication and travel, the tech uses vacuum tubes.
THE BLIND SPOT by Austin Hall and Homer Eon Flint worked better for me than when I read it in college, but ultimately it still fails. A philosopher announces his next lecture will shatter the “blind spot” that makes us think the occult is beyond scientific understanding. After he vanishes in the company of the mysterious Ramda Avec, the protagonists search a mysterious, spooky old house for answers and discover ties to a magical world. This part is readable, though slow, but when we cross through the house to a parallel world, it becomes a complete slog to get through. The focus shifts to a minor and uninteresting supporting character and the setting is a third-rate Edgar Rice Burroughs Lost Race story when what’s needed is an A. Merritt-class exotic world. The Virgil Finlay cover is too good for the work it depicts.
LORE OF THE WITCH WORLD is a collection of short stories from various anthologies so they’re almost all stand-alones; “Sword of Unbelief”brings back Elys and Jervon from
THE RKO STORY by Richard B. Jewell is one of a series of coffee-table studio histories that came out several decades ago, giving the behind-the-scenes stuff along with a year-by-year, film-by-film account of production. Those films includes King Kong, Bringing up Baby, The Best Years of Lives and the Fred Astaire/Ginger Rogers musicals, along with the 

